The Teleporter Ray
Engineer Secondary
Fires a projectile that deals 30 damage
Alt-fire: Teleport to your projectile's location
The gun's projectile basically builds a 100 x 50 x 50 teleport cage when it explodes. There's a team-colored glow and particle effect and shortly after the projectile explodes the Engineer arrives in its place.
The projectile and subsequent teleportation effect should be relatively slow: the weapon doesn't allow Engineers to move much faster than they already can over long distances, but it could potentially allow them to show up in places where nobody would expect them.
I had the idea that it would insta-kill on arrival, which someone pointed out basically makes it an OHK detonator. Unless you miss, at which point you just disoriented yourself near an enemy you thought was worth risking the OHK, i.e. someone unlikely to move out of the way, i.e. a Heavy. And if you do miss, he's going to turn you into chum.
Engineer Secondary
Fires a projectile that deals 30 damage
Alt-fire: Teleport to your projectile's location
The gun's projectile basically builds a 100 x 50 x 50 teleport cage when it explodes. There's a team-colored glow and particle effect and shortly after the projectile explodes the Engineer arrives in its place.
The projectile and subsequent teleportation effect should be relatively slow: the weapon doesn't allow Engineers to move much faster than they already can over long distances, but it could potentially allow them to show up in places where nobody would expect them.
I had the idea that it would insta-kill on arrival, which someone pointed out basically makes it an OHK detonator. Unless you miss, at which point you just disoriented yourself near an enemy you thought was worth risking the OHK, i.e. someone unlikely to move out of the way, i.e. a Heavy. And if you do miss, he's going to turn you into chum.
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